Research
http://www.kidsknowit.com/
Making education fun and free.
Free educational Websites For the young, and the young at heart.
http://www.knowledgeadventure.com/
Educational Games from Knowledge Adventure
Knowledge Adventure has been making educational games for kids for over two decades. Working with child experts, developmental psychologists and educators, it produces games loved by parents and children alike. The fun educational games created by Knowledge Adventure have won many awards, including the iParenting Media Award, the Toy Man Award of Excellence and the National Parenting Seal of Approval, to name a few. Here is Knowledge Adventure’s collection of one hundred fun, free online educational games for kids.
Learning Though Online Educational Games
Online educational games for kids have proven to be very beneficial learning tools. These games help kids learn many of the skills needed throughout their early childhood education. Learning games are particularly useful for younger kids and can help build confidence while enhancing the skills needed for success in school. Educational games for toddlers prepare young ones for their first scholastic experience and educational games for preschool students teach kids important skills and concepts required by a preschooler. The kids’ games provided here allow children to have fun while they learn. Fun educational games encourage children to keep learning, even after school hours.
Finding the Educational Game You Want
Knowledge Adventure’s online educational games are categorized into different groups based on the age group, grade they’re meant for and the subjects they deal with. If you cannot find the learning game you want, look for it in the ‘All Games’ list on the homepage, where the games are listed in alphabetical order.
Math
Word Game
Arcade
Preschool
http://archive.futurelab.org.uk/resources/documents/project_reports/becta/Games_and_Learning_educators_report.pdf
Computer games, schools,
and young people
A report for educators on using games for learning
Ben Williamson, Futurelab
March 2009
Acknowledgements
This report was written by Futurelab and commissioned by Becta as part of a research and development programme
aimed at supporting the delivery of the Harnessing Technology Strategy. The report is aimed at helping educators to
translate innovative and exciting ideas into next steps.
We are grateful to all those organisations and individuals who gave their support and insight in helping to inform the
development of this handbook. The following people deserve special thanks: Jude Ower and Karen Orr for conducting
the interview fieldwork, and all of the schools that so kindly gave their time and assistance; Jim Ashridge, James Binns,
Thalia Baldwin, Caroline Kearney, Lynne Kilpatrick, Leigh Jackson, Will Longhill, Paul Maharg, Wendy Parker, Michael
Rawlinson, Derek Robertson, and Robert Russell-Pavier.
This report, a ‘scenarios’ poster, and further information are available at:
www.futurelab.org.uk/projects/games-and-learning.













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